Step 1 draft: finished-game play-by-play walkthrough is live under Dev Pipeline → Walkthrough. Operator accept still required before Step 2 carve.
# Fish Odyssey — Game Wiki
**Status:** Bootstrap / enrichment pointer (GameJam page pack)
**GameJam slug:** `fish-odyssey`
**Engine repo:** https://github.com/LukeLit/fish-pwa
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## Quick links
- [GameJam page](https://gamejam.metalgames.xyz/gamejam/fish-odyssey)
- [Enrichment checklist (metalgames-site)](https://github.com/LukeLit/metalgames-site/blob/main/docs/gamejam-page-audits/fish-odyssey/CHECKLIST.md)
- [COMPS.md](https://github.com/LukeLit/metalgames-site/blob/main/docs/gamejam-page-audits/fish-odyssey/COMPS.md)
- [AUDIT.md](https://github.com/LukeLit/metalgames-site/blob/main/docs/gamejam-page-audits/fish-odyssey/AUDIT.md)
- [proposed-fields.json](https://github.com/LukeLit/metalgames-site/blob/main/docs/gamejam-page-audits/fish-odyssey/proposed-fields.json)
## Remap / identity
Use LukeLit/fish-pwa — not FishGame stub or empty FishOdyssey docs vertical.
## Step 0 comps (primary)
- Feeding Frenzy — size hierarchy eat/flee (inferred)
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Vampire Survivors (meta only) — die → currency → permanent upgrades (inferred)
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Hungry Shark–class — arcade fish eat-grow readability (inferred)
## Art comps - Stylized cell-shaded mobile fish (inferred) -
Surreal mutant fish / Spore-adjacent modular (inferred)
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Palette by essence + Orbitron cyan HUD (verified)
## Pages | Page | Notes | |------|-------| | Home | See local docs/wiki | ## GitHub Wiki GitHub Wiki flag enabled (HTTP 302). Local `docs/wiki/` was missing — bootstrap Home.md. If GitHub Wiki is empty/disabled: keep this `docs/wiki/` tree as SSOT, then enable Wiki in repo settings and seed the first page from `Home.md`.