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Bullet Heaven

Bosconian-inspired arcade space combat — hunt stations, survive enemy formations, and chase the high score.

BulletHeaven — Game Wiki

Step 1 draft: finished-game play-by-play walkthrough is live under Dev Pipeline → Walkthrough. Operator accept still required before Step 2 carve.

Status: Starter wiki scaffold (GameJam SSOT bootstrap) One-liner: Waves of enemies, cascading upgrades, and screen-filling chaos — a pure bullet heaven experience built for dopamine-loop addiction. Wiki Standard: Follow chained-descent golden template — expand Walkthrough / Mechanics / Similar Games next


What Is This Wiki?

Minimal starter wiki so GameJam can host the on-page Wiki section from MVP-first pipeline SSOT. Expand with agent-generated design docs before treating this as shipped design truth.

Pages

PageWhat's In It
Bootstrap / decision history
WalkthroughNeeds agent-generated content
MechanicsNeeds agent-generated content
Art DirectionNeeds agent-generated content
Similar GamesNeeds agent-generated content
Reference WalkthroughsNeeds agent-generated content

The Pitch (30 seconds)

Your weapons auto-fire while you dodge. Stack upgrades until the screen is a beautiful wall of projectiles shredding everything in sight.

Core loop: Survive timed waves of enemies using auto-attack weapons, collect XP gems to level up, choose from randomized upgrade pools, and push toward escalating boss encounters that test your build.

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