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Rift Siege

Co-op class combat playground — click-to-move, pick a role, and fight through dungeon encounters with networked ability kits (Boss Room–based; League-adjacent controls).

Rift Siege

Unity Netcode Boss Room sample hosted in LukeLit/AIPlayground: co-op RPG combat with four hero classes and ability bars. Control/combat shape is League of Legends–adjacent (click-move + skill bar). Current code is still the educational Boss Room loop — not a finished MOBA or lane-siege hybrid.

All Reviews:
No user reviews
Release Date:
To be announced
Submitted by:
@LukeLit
Developer:
Metal Games
Publisher:
Metal Games

Popular user-defined tags for this product:

MultiplayerCo-opActionRPGIndiePrototype3DPvE

This game is not yet available

Planned Release Date: To be announced

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About This Game

Unity Netcode Boss Room sample hosted in LukeLit/AIPlayground: co-op RPG combat with four hero classes and ability bars. Control/combat shape is League of Legends–adjacent (click-move + skill bar). Current code is still the educational Boss Room loop — not a finished MOBA or lane-siege hybrid.

Rift Siege points at the Assets tree inside LukeLit/AIPlayground (Unity multiplayer Boss Room 2.0.4). Verified gameplay is server-authoritative co-op: character select across Tank, Archer, Mage, and Rogue; click-to-move navigation; a hero action bar with basic attack and specials; AI enemies (imps / boss); MainMenu → CharSelect → BossRoom dungeon scenes. That control/combat shape overlaps MOBA-style input (League-adjacent). Do not market Clash Royale systems in public copy. No public playable URL; play path is local Unity editor/build.

Key Features

  • Four hero classes (Tank, Archer, Mage, Rogue) with distinct GameData ability kits
  • Click-to-move plus mouse/keyboard/UI skill triggers (HeroActionBar)
  • Co-op multiplayer host/join with Unity Netcode (Lobby/Relay paths in sample)
  • Dungeon / boss encounter scenes (BossRoom + dungeon room flow)
  • Character select and post-game scenes

The Hook

Pick Tank, Archer, Mage, or Rogue, then push a co-op party through imp-filled rooms toward a boss — MOBA-like click-move and skill bar on a Unity Netcode foundation.

System Requirements

Minimum:

OS *:
Windows 10 or newer
Processor:
Dual-core equivalent
Memory:
4 GB RAM
Graphics:
Integrated or low-end dedicated GPU
Storage:
500 MB available space

Steamworks Assets

Export-ready images for your Steam store page. Upload or generate here — these are not shown in the public media carousel.

Required assets: 0/5

0% complete

Missing: Header Capsule, Small Capsule, Main Capsule, Vertical Capsule, Screenshot

Store

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Header Capsule

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Store page header, recommendations, Big Picture

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Small Capsule

462×174

Search results, top sellers, genre lists

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Main Capsule

1232×706

Homepage carousel, wishlist emails

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Vertical Capsule

748×896

Seasonal sale pages, portrait layouts

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Page Background

1438×810

Optional faded backdrop behind store page

Screenshots

0 uploaded · Steam recommends 5+

No screenshots yet — add at least one for Steam upload.

Library

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Library Hero

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Artwork only — no text (safe area 3000×740 center)

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Library Logo

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References

Similar games and reference walkthroughs live in the Wiki below Similar Games (2) · Reference Walkthroughs (2).

Dev diary, walkthrough, mechanics, and pipeline notes live on the Wiki tab.

© 2025 Metal Games. All Rights Reserved.

Rift Siege is developed by Metal Games.

⚙️Online Co-Op
👤Multiplayer

Languages:

InterfaceFull AudioSubtitles
English
Title:
Rift Siege
Genre:
Action, RPG, Indie
Developer:
Metal Games
Publisher:
Metal Games
Release Date:
To be announced

Submission Stats

VotesTotal wishlists on this submission — human wishlists plus simulated bot-vote runs.
31
Human wishlistsWishlists from real signed-in users.
0
Sim wishlistsSimulated bot-vote wishlists used to stress-test ranking and fairness.
31
QA ScoreAutomated QA checks (playability, completeness). Tie-breaker only — it doesn't move rank unless wishlist totals are tied.
80%
FairnessFairness heuristics (e.g. content-policy conformance). Tie-breaker only — it doesn't move rank unless wishlist totals are tied.
85%
Rank ScoreComposite score combining wishlist total with QA/fairness tie-breaks. Determines leaderboard order.
21.95

Vote recap

Higher score is currently driven by simulated wishlist demand.

QA and fairness are healthy tie-breakers for this submission.

Target Audience

Indie players and Metal Games playtesters.